About
About me: Name: Steven Palmesano |
I'm in college studying Game Art & Design at The Illinois Institute of Art in Chicago. I have been using Maya , on a Mac, for almost four years now and I'm also learning how to use ZBrush. I‘m an intermediate modeler and I have a little bit of experience with rigging and animating. I use Photoshop for my texturing with a graphics tablet.
I’m currently learning Italian and plan to graduate in 2012 with a BFA in Game Art & Design.
About the site:
When I created this site I started using Adobe Flash to make 2D artwork and animations. After a while of trying some new things I messed around with some 3D apps until I found Maya. I then decided to switch over to studying 3D.
What applications do you use?
Here are the most used applications I use for my work:
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Autodesk Maya
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Pixologic ZBrush
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Adobe Photoshop Extended
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Adobe Illustrator
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Adobe Flash Professional
What is Maya?
If you haven't noticed yet, Maya is an all-in-one 3D application. In fact, it is called the best 3D package out there. It is made by Autodesk.
What is ZBrush?
ZBrush is a sculpting and painting application capable of handling extremely high poly counts. It is made by Pixologic.
